AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Sandbox Games on iOS in Brazil
An overview of how the top sandbox games fared on the iOS platform in Brazil during the first quarter of 2021, with trends in downloads, revenue, and weekly active users.
Sandbox games continue to captivate mobile users with their open-world playstyle, and Sensor Tower's data provides insights into how these games performed in Brazil on the iOS platform during the first quarter of 2021.
Roblox by Roblox Corporation showed a strong performance with its revenue peaking at nearly $94K in the last week of March, following an upward trend from $75K in the first week of January. Downloads saw a steady increase from 21K to 25K in the same period, while weekly active users (WAU) grew from 342K to over 422K, indicating a solid engagement throughout the quarter.
The Sims™ FreePlay, developed by Electronic Arts, experienced a revenue peak in early February at over $5K. Downloads surged to 11K in the last week of March, up from 7K at the beginning of January. The game's WAU also saw an increase from around 27K to 35K, suggesting a growing player base.
Electronic Arts' TSM Game had its highest revenue in mid-March at over $2K and downloads peaked at over 12K in early March. However, WAU showed a slight decrease from 21K at the start of the year to 18K at the end of March.
Block Craft 3D: Building Games by Wildlife Inc had a fluctuating revenue pattern, with the highest point at $2.7K in early February. The game's downloads remained relatively steady, with a minor increase to 5.4K in the final week of March. WAU saw a growth from 37K to 41K during the quarter.
Lastly, MultiCraft ― Build and Mine! from MultiCraft Studio, which did not generate revenue, had downloads reaching 6.3K in early March and a consistent number of WAU, with a slight drop from 18K at the end of December to 17K at the end of March.
For more detailed insights and data, Sensor Tower's platform offers extensive app performance analytics.